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Author: r | 2025-04-25

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Search cards on CardMarket or TCGPlayer and get quick access to YGO Top Decks and YGO Pro Database. メイン コンテンツにスキップ. Chrome ウェブストア

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Both Yu-Gi-Oh! and Magic: The Gathering are long-running and well-loved trading card games, and their online game equivalents, Yu-Gi-Oh! Master Duel and Magic: The Gathering Arena, will naturally draw comparisons. MTG Arena originally released in 2018, while Yu-Gi-Oh! Master Duel was a recent surprise release on January 19, 2022. The original card games, however, are much older, with Magic running since 1993. The Yu-Gi-Oh card game started off in Japan in 1999 and wouldn’t see a finalized international release until 2002, but the manga that the series originates from began in 1996. Like their tabletop counterparts, Yu-Gi-Oh! Master Duel and the mobile-friendly MTG Arena allow players to collect the games’ cards and challenge others to battle with their decks. The online and tournament functionality has given fans ample opportunity to try out new cards in addition to returning to their old favorites. Both games offer a solid way to experience these beloved card games for players both new and experienced. Both games also use a free-to-play game model with optional microtransactions to get more cards. There is also a wildcard system in Magic: The Gathering Arena that allows players to craft cards of their choosing so long as they match the rarity of their wildcards. Similarly, players in Yu-Gi-Oh! Master Duel use CP to craft cards. CP is earned through missions, the game’s Duel Pass feature, and from dismantling duplicate cards to make any card of that specific rarity. These basic features allow fans to add to their virtual card collections and enjoy their chosen card game with their favorite decks. But there are some ways in which Yu-Gi-Oh! Master Duel gives players even more options to approach the game compared to Magic: The Gathering Arena. YGO! Master Duel Is On More Platforms Than MTG Arena Magic: The Gathering Arena and Yu-Gi-Oh! Master Duel have a few shared platforms. Magic: The Gathering Arena is available on Windows, Mac, iOS, and Android. Yu-Gi-Oh! Master Duel, on the other hand, can be downloaded for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, iOS, Android, and Windows. Yu-Gi-Oh! Master Duel supports cross-save, as does MTG Arena. Although MTG Arena can be played on Mac computers, Yu-Gi-Oh! Master Duel is still available on iOS and also playable on PlayStation, Xbox, and Nintendo consoles, making Yu-Gi-Oh! Master Duel a lot more accessible. YGO! Master Duel Has Dedicated Solo Mode (Which MTG Arena Needs) Yu-Gi-Oh! Master Duel has a rather intensive solo mode. In addition to teaching players the basics of the game, the solo mode includes stories that introduce the lore behind Yu-Gi-Oh’s different archetypes. After viewing the story, players can learn how to use the cards themselves in duels, and earn those very cards — and sometimes even entire structure decks — by completing the areas. It’s a fun way to learn not only the world-building behind the cards, but also how to use them practically. Unfortunately, although the game features exclusive formats like Alchemy, Magic: The Gathering Arena doesn’t have

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Here are 137 public repositories matching this topic... Code Issues Pull requests introduce yugioh ocg rule in Chinese Updated Mar 23, 2025 Python Code Issues Pull requests ygo-card is a javascript SDK for rendering YuGiOh card Updated Mar 7, 2023 JavaScript Code Issues Pull requests Chrome Extension that downloading Yu-Gi-Oh decks from ocg.xpg.jp for Automatic Dueling System (遊戯王ADS) like YGOPro or DevPro. Updated Jun 13, 2017 JavaScript Code Issues Pull requests Generate card decks for Tabletop Simulator. Updated Mar 6, 2023 Go Code Issues Pull requests Yu-Gi-Oh Legacy of the Duelist helper tool Updated Feb 2, 2024 C# Code Issues Pull requests YUGILIFE, Online High-Quality Yu-Gi-Oh! Card Maker! Updated Apr 9, 2022 JavaScript Code Issues Pull requests Yugioh Card Database Generator offline CSV: Simple python script that is used to scrape the KONAMI website to acquire a complete list of all yugioh cards (and their respective card information) into csv files. This can serve as a great tool for developers interested in the yugioh domain. Updated Oct 24, 2024 Python Code Issues Pull requests Content editor for Yu-Gi-Oh Legacy of the Duelist Updated May 4, 2020 C# Code Issues Pull requests Draw Yu-Gi-Oh! Card on GitHub issue. Updated Mar 1, 2025 JavaScript Code Issues Pull requests Discussions Updated Aug 27, 2024 C# Code Issues Pull requests A Discord bot for displaying information about Yu-Gi-Oh! cards. Updated Jul 2, 2024 TypeScript Code Issues Pull requests Server, Launcher, build test, and management system for YGOPro and related technologies. Updated Feb 1, 2023 JavaScript Code Issues Pull requests Discussions Cardmarket Wantlist Wizard 🧙🏼‍♂️🪄 Easily find the sellers with the most cards you are looking for! Updated May 15, 2023 Python Code Issues Pull requests DRAW (Detect and Recognize A Wide range of cards) Object detector trained to detect Yu-Gi-Oh! cards in all types of images, and in particular in dueling images. Updated Mar 6, 2025 Python Code Issues Pull requests A machine-readable, human-editable database of the Yu-Gi-Oh! Trading Card Game, Official Card Game, Master Duel, Rush Duel, Speed Duel. Updated Mar 23, 2025 Python Code Issues Pull requests yugioh ocg rule book in Chinese Updated Mar 15, 2025 Batchfile Code Issues Pull requests This Project aims to created a Safe Sealed Draft Yu-Gi-Oh format online experience similar to the Yu-Gi-Oh Progression Series. Updated Jan 31, 2022 Python Code Issues Pull requests A tool to modify the NTSC-U version of the game Yu-Gi-Oh! Duelists of the Roses. Updated Jun 19, 2024 C# Code Issues Pull requests A prototype deck editor for the Yu-Gi-Oh! TCG Updated Feb 10, 2025 JavaScript Code Issues Pull requests Simple free bot using Autoit languange for farming Steam Yu-Gi-Oh Duel Links, Updated Jun 12, 2024 AutoIt --> Improve this page

GitHub - alvarotl-dev/ygo-quick-search: YGO Extension for Chrome

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Paradox These are various notes on using Paradox and on database design.Many of these notes are based on my experience with Paradox for Windows 5(before Borland sold Paradox to Corel). BDE Configuration - lock file problems Built-in F1 Help The help is so so It is difficult to navigate - no previous/next buttons Information is hard to find - what is the search order for finding a table? When you select the new Customer application, the table is in the selected directory, but that is not the :work: directory. So how is it done? Language Elements Paradox stores a database in a directory.Complex database applications frequently link several databases. ExtensionDescription Primary files dbTable dbf fslForm rslReport sslCode module - Script lslCode module - Library Support files fam mb px tv val xg0 ygo Basic Tasks Table Design Rules If a database is "correctly" designed, then it shouldbe relatively easy to change the data storage from one systemto another.There are many important items, including Table names Field names Field types Unique record ID's Links Referential integrity Locks RollbackAnother area of concern is the data access methods.For instance Paradox and MS Access both require that the full product be purchased and installed on each machine that has access to the data. Delphi and Visual Basic compile to executables that can be freely distributed (ie, no per seat cost). Web-based places either Delphi or Visual Basic (ASP) code on a single machine. No spaces in table or field namess Requirement Analysis Database Structure

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At Sbenny.com! You can play and install this app without root permissions. You can play this game even without any Internet Connection.Load Additional Info• All 7450 Cards Unlocked• Three Pre-Made Powerful Decks• Free Shopping (buy card packs and avatars for free)• Anti Ban (client side)There's another version without all cards unlocked here, if you're interested: Mod apk Yu-Gi-Oh! Duel Generation v121a - Unlimited YGO Points Hack (new)Download both APK and GAME CACHE files. To install the APK file just tap on it after making sure to uninstall your game first (if already installed). Then extract the GAME CACHE archive to sdcard/android/obb/ and you're ready to play. Video Tutorial: click here to watchCode: Downloaded 144 times#2Solved. The problem was the cache that when unzipping I had not realized that there is a subfolder inside and gave an error. Thank you very much Sbenny !!!Sorry for my English #3I'm glad to hear you solved the issue Enjoy the mod!#4Yeay I've been looking for this kind of MOD, expensive unlock cost but totally worth it, thank you!#5Got this error 570.6 KBViews: 462#6Nevermind, believe I figured it out. Only moved the save file to obb without the folder #7I was about to suggest you to double check the game cache installation indeed glad you sorted it out!#8Anyway I don't understand the 2nd MOD feature "free shopping", I know the server is now closed so it's not possible if I go to the premium shop to buy some boosters with LP, but I can't buy regular booster with 0 duel points either. So what does it do?#9Anyway I don't understand the 2nd MOD feature "free shopping", I know the server is now closed so it's not possible if I go to the premium shop to buy some boosters with LP, but I can't buy regular

YGO Omega or YGO PRO or other non-DB

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สอนโหลด YGO EDOPro - How to Download YGO EDOPro

游戏王概率计算器ygo-calc v2介绍你是否担心自己的卡组有以下问题:先手卡手动不了堆墓5张什么都没触发后手抽不到手坑和解场卡,失去玩游戏王的权利如果是,那这个工具可以帮你模拟计算以事件发生的概率。大致原理是:用户定义卡组(不包括额外)用户列出所有希望抽到的手牌的组合(或者堆墓希望堆到的牌的组合)工具模拟抽卡/堆墓,统计抽到希望的组合的概率快速入门1. 创建YAML文件创建一个格式如下的YAML文件example.yml:deck: cards: kowakuma-trion: count: 3 attribute: ['monstor', 'kowakuma'] description: '特里恩虫惑魔' kowakuma-tio: count: 3 attribute: ['monstor', 'kowakuma'] description: '蒂奥虫惑魔' kowakuma-ranka: count: 3 attribute: ['monstor', 'kowakuma'] description: '兰卡虫惑魔' kowakuma-jiner: count: 3 attribute: ['monstor', 'kowakuma'] description: '吉娜虫惑魔' kowakuma-atora: attribute: ['monstor', 'kowakuma'] description: '阿特拉虫惑魔' urara: count: 3 attribute: ['monstor', 'hand-trap'] description: '灰流丽' zou-g: count: 3 attribute: ['monstor', 'hand-trap'] description: '增殖G' bu-mian-jia: count: 3 attribute: ['trap'] description: '布面甲' houyou: count: 3 attribute: ['trap', 'hand-trap'] description: '泡影' other-trap: count: 15 attribute: ['trap'] description: '红坑' alias: HandTrap: A:hand* #匹配灰流丽,增殖G,泡影 MonstorHandTrap: HandTrap a:monstor #只匹配灰流丽,增殖G simulate: count: 1000 #模拟的次数 confidence-interval: true #显示95%置信区间,默认false tests: #列举想要关注的主题(例:展开、阻抗),每个主题之间互不相干 test-expend: #列举当前主题希望得到的手牌/墓地组合,主题名称任意,有任意一个组合满足则任务当前主题满足 combos: A1: #每种组合的名称任意 score: 2 #可以为每个组合设定一个分数(score),比如能做出多少个阻抗 hand: #列出希望抽到的手牌 - a:kowakuma - a:trap A2: score: 4 hand: - a:kowakuma - bu-mian-jia - a:trap test-hand-trap: start-card: 5 #设置起始手牌数,默认5 combos: HT1: score: '|H.a:hand-trap|' #计算手上手坑的个数,详见进阶篇 hand: - HandTrap HT2: score: '|H.a:hand-trap|' hand: - HandTrap - HandTrap urara-2: condition: '(== |H.urara| 2)' #也可以编程使用表达式,计算两只灰流同时上手的概率以上yaml文件先在deck中定义了一个虫惑魔卡组(md版本),deck.cards 下面列出每种卡的数量:count,如果不填默认1属性:attribute, 一个字符串列表,属性的内容任意,也可以不填描述:description,比如中文名,也可以不填每种combos的score必须是一个整数或者表达式(见进阶篇),如果不填则默认为1在deck.alias中可以给一些条件的组合起别名,格式如下: 的格式为 ...,中间用空格隔开 每个condition之间是逻辑与(&&)关系 每个condition的格式必须是以下一种: 1. 牌组(deck)中定义的卡牌名 2. a:属性 -> 要求该类型包含某种特定的属性 3. A:属性(模糊匹配) -> 要求该类型包含某种特定的属性,后面的表达式可以带*(匹配任意个任意字符)或?(匹配一个任意字符) 4. ! -> 逻辑取反(要求后面跟的条件为假) 5. 定义在此项之前的别名"> alias: : 的格式为 ...,中间用空格隔开 每个condition之间是逻辑与(&&)关系 每个condition的格式必须是以下一种: 1. 牌组(deck)中定义的卡牌名 2. a:属性 -> 要求该类型包含某种特定的属性 3. A:属性(模糊匹配) -> 要求该类型包含某种特定的属性,后面的表达式可以带*(匹配任意个任意字符)或?(匹配一个任意字符) 4. ! -> 逻辑取反(要求后面跟的条件为假) 5. 定义在此项之前的别名在simulate中定义需要模拟抽卡的次数(count), 在tests中列出想要关注的主题, 格式如下: : score: #默认1,topic的分数为所有匹配的组合的最高分 condition: #如果表达式的值不为0则匹配,否则不匹配,score返回为0 hand: #列出想抽到的手牌组合 - condition1 (卡名,alias定义的别名,或者) - condition2 ... grave: #列出墓地里想堆到的牌(详见进阶篇) - condition3 ..."> tests: : : score: #默认1,topic的分数为所有匹配的组合的最高分 condition: #如果表达式的值不为0则匹配,否则不匹配,score返回为0 hand: #列出想抽到的手牌组合 - condition1 (卡名,alias定义的别名,或者) - condition2 ... grave: #列出墓地里想堆到的牌(详见进阶篇) - condition3 ...每种组合中condition,hand,grave可以选填任意一个,两个,或者都填当一张卡牌匹配了一种手牌类型之后,这张卡牌不会被用于匹配其他手牌类型,列举在前的手牌类型具有更高的优先级注:文档里除了description请只写半角字符2. 运行程序假设在当前目录下有则可以通过如下任意方式运行程序:双击ygo-calc.exe,在弹出的窗口中输入example.yml并按回车把example.yml的图标拖拽至ygo-calc.exe上直接运行打开控制台(cmd或powershell),cd至当前目录,输入./ygo-calc.exe example.yml3. 输出样例Simulate 1000 times...Time used: 97msTopic: test-expendFirst turn average success rate: 85.50% +- 2.18% average score: 2.63 +- 0.11 A1: 85.50% +- 2.18% A2: 25.00% +- 2.68%Topic: test-hand-trapFirst turn average success rate: 74.40% +- 2.70% average score: 1.12 +- 0.05 HT1: 74.40% +- 2.70% HT2: 30.70% +- 2.86% urara-2: 3.60% +- 1.15%注:如果中文description不能正常显示可能是控制台code page的问题,试试控制台中输入chcp 65001进阶篇以上的功能能满足大多数的卡组,可是不好计算有滤抽功能的卡(比如各种壶,万宝槌,手牌抹杀等)时的概率,也不能模拟卡的效果堆墓。进阶篇中将解决这个问题。大致原理是:定义卡片的同时编写脚本告诉模拟器这张卡的效果(比如可以抽卡,可以堆墓,可以检索)模拟器在抽到牌后自动把手牌、墓地中所有能发动的卡牌都发动,直到没有卡牌能发动为止模拟器把手牌、墓地中的卡与列出的希望得到的组合做匹配卡牌效果脚本我把这个脚本的语言称作Yisp(借鉴LISP)每个效果的语法详细定义、用法如下(注://中间的部分是正则表达式, 就是什么也没有) -> [] |-> -> {1^HB}的任意排列组合 "1代表卡名一回合一次,^代表只能在回合开始时发动" "H代表在手牌时可以发动,B代表在墓地时可以发动,如果不写H或B则默认是在手牌发动" -> |-> ; "语句之间用;隔开" -> @. Search cards on CardMarket or TCGPlayer and get quick access to YGO Top Decks and YGO Pro Database. メイン コンテンツにスキップ. Chrome ウェブストア YGO Extension for Chrome to quickly search cards through ygoprodecks database and online shops as CardMarket (EU) and TCGPlayer (USA). - GitHub - alvarotl-dev/ygo

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YGO Omega Customization Options - YGO Omega Guide

This forum thread has been unedited for 5205 days and is considered archived. Please don't add to the discussion, unless absolutely necessary.If you like playing Yugioh, then you know how annoying it is to keep up with lifepoints on a piece of paper. I made a free useful Yugioh Lifepoint Calculator program if anyone wants to download it and tell me what you think. Click [1] if you want to get it. Its free.Most people just use a normal calculator..., though I'm thinking of getting an abacus-Resk (talk • contribs) 10:07, November 16, 2010 (UTC)Hmmm...Two things.1) You are an unregistered user with only one post from your I.P address.2) You didn't even sign your post.Those two things don't make you very trustworthy around here. It could be a virus or anything. You posted it the Duel Terminal section instead of the General Yu-Gi-Oh! Discussion forum. Not only that, but instead of uploading it to Mediafire or anywhere else, you chose to upload it to Sharecash. So even if it was a Virus, you would still make money out of it.My advice to everyone at this point. DON'T download it.~DragonXDoom (talk • contribs) 10:15, November 16, 2010 (UTC)Sorry, I didnt know I was sounding so shady. I'm Master Pro0505. Ive been playing Yugioh and using the wikia for a while. I made this calculator a few years ago, and I wanted to share it with everyone else. Using sharecash makes it easy to make my download free because I still get paid for my program, but nobody has to pay to download it. As far as viruses go, I dont even know how to put a virus into a program, but I wouldnt do it even if I knew how to. I know it may be hard to trust me since nobody here knows me, but you dont have to download the calculator if you dont want to. Its just there for anyone who wants to try it out.Thanks,Master Pro0505methods of calculating life pointswhat do you guys use as your life point calculator because i hate just writing on a piece of paper like that guy said and i was wondering if you guys had any other way than just making a chart and writing it down.I use my YGO 2010 Game, or I use the program I have on calculator...BassNettoHikari2...Talk to me... 21:25, December 7, 2010 (UTC)If you happen to have an iPod touch or iPhone, there are a couple of apps with life point calculators for you and an opponent. I don't know if there is something similar on other devices though.. Jon Kovacs (talk • contribs) 19:05, December 11, 2010 (UTC)

HOW TO IMPORT DECKS TO YGO OMEGA YuGiOh Ygo

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User6407

Both Yu-Gi-Oh! and Magic: The Gathering are long-running and well-loved trading card games, and their online game equivalents, Yu-Gi-Oh! Master Duel and Magic: The Gathering Arena, will naturally draw comparisons. MTG Arena originally released in 2018, while Yu-Gi-Oh! Master Duel was a recent surprise release on January 19, 2022. The original card games, however, are much older, with Magic running since 1993. The Yu-Gi-Oh card game started off in Japan in 1999 and wouldn’t see a finalized international release until 2002, but the manga that the series originates from began in 1996. Like their tabletop counterparts, Yu-Gi-Oh! Master Duel and the mobile-friendly MTG Arena allow players to collect the games’ cards and challenge others to battle with their decks. The online and tournament functionality has given fans ample opportunity to try out new cards in addition to returning to their old favorites. Both games offer a solid way to experience these beloved card games for players both new and experienced. Both games also use a free-to-play game model with optional microtransactions to get more cards. There is also a wildcard system in Magic: The Gathering Arena that allows players to craft cards of their choosing so long as they match the rarity of their wildcards. Similarly, players in Yu-Gi-Oh! Master Duel use CP to craft cards. CP is earned through missions, the game’s Duel Pass feature, and from dismantling duplicate cards to make any card of that specific rarity. These basic features allow fans to add to their virtual card collections and enjoy their chosen card game with their favorite decks. But there are some ways in which Yu-Gi-Oh! Master Duel gives players even more options to approach the game compared to Magic: The Gathering Arena. YGO! Master Duel Is On More Platforms Than MTG Arena Magic: The Gathering Arena and Yu-Gi-Oh! Master Duel have a few shared platforms. Magic: The Gathering Arena is available on Windows, Mac, iOS, and Android. Yu-Gi-Oh! Master Duel, on the other hand, can be downloaded for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, iOS, Android, and Windows. Yu-Gi-Oh! Master Duel supports cross-save, as does MTG Arena. Although MTG Arena can be played on Mac computers, Yu-Gi-Oh! Master Duel is still available on iOS and also playable on PlayStation, Xbox, and Nintendo consoles, making Yu-Gi-Oh! Master Duel a lot more accessible. YGO! Master Duel Has Dedicated Solo Mode (Which MTG Arena Needs) Yu-Gi-Oh! Master Duel has a rather intensive solo mode. In addition to teaching players the basics of the game, the solo mode includes stories that introduce the lore behind Yu-Gi-Oh’s different archetypes. After viewing the story, players can learn how to use the cards themselves in duels, and earn those very cards — and sometimes even entire structure decks — by completing the areas. It’s a fun way to learn not only the world-building behind the cards, but also how to use them practically. Unfortunately, although the game features exclusive formats like Alchemy, Magic: The Gathering Arena doesn’t have

2025-04-22
User3164

Here are 137 public repositories matching this topic... Code Issues Pull requests introduce yugioh ocg rule in Chinese Updated Mar 23, 2025 Python Code Issues Pull requests ygo-card is a javascript SDK for rendering YuGiOh card Updated Mar 7, 2023 JavaScript Code Issues Pull requests Chrome Extension that downloading Yu-Gi-Oh decks from ocg.xpg.jp for Automatic Dueling System (遊戯王ADS) like YGOPro or DevPro. Updated Jun 13, 2017 JavaScript Code Issues Pull requests Generate card decks for Tabletop Simulator. Updated Mar 6, 2023 Go Code Issues Pull requests Yu-Gi-Oh Legacy of the Duelist helper tool Updated Feb 2, 2024 C# Code Issues Pull requests YUGILIFE, Online High-Quality Yu-Gi-Oh! Card Maker! Updated Apr 9, 2022 JavaScript Code Issues Pull requests Yugioh Card Database Generator offline CSV: Simple python script that is used to scrape the KONAMI website to acquire a complete list of all yugioh cards (and their respective card information) into csv files. This can serve as a great tool for developers interested in the yugioh domain. Updated Oct 24, 2024 Python Code Issues Pull requests Content editor for Yu-Gi-Oh Legacy of the Duelist Updated May 4, 2020 C# Code Issues Pull requests Draw Yu-Gi-Oh! Card on GitHub issue. Updated Mar 1, 2025 JavaScript Code Issues Pull requests Discussions Updated Aug 27, 2024 C# Code Issues Pull requests A Discord bot for displaying information about Yu-Gi-Oh! cards. Updated Jul 2, 2024 TypeScript Code Issues Pull requests Server, Launcher, build test, and management system for YGOPro and related technologies. Updated Feb 1, 2023 JavaScript Code Issues Pull requests Discussions Cardmarket Wantlist Wizard 🧙🏼‍♂️🪄 Easily find the sellers with the most cards you are looking for! Updated May 15, 2023 Python Code Issues Pull requests DRAW (Detect and Recognize A Wide range of cards) Object detector trained to detect Yu-Gi-Oh! cards in all types of images, and in particular in dueling images. Updated Mar 6, 2025 Python Code Issues Pull requests A machine-readable, human-editable database of the Yu-Gi-Oh! Trading Card Game, Official Card Game, Master Duel, Rush Duel, Speed Duel. Updated Mar 23, 2025 Python Code Issues Pull requests yugioh ocg rule book in Chinese Updated Mar 15, 2025 Batchfile Code Issues Pull requests This Project aims to created a Safe Sealed Draft Yu-Gi-Oh format online experience similar to the Yu-Gi-Oh Progression Series. Updated Jan 31, 2022 Python Code Issues Pull requests A tool to modify the NTSC-U version of the game Yu-Gi-Oh! Duelists of the Roses. Updated Jun 19, 2024 C# Code Issues Pull requests A prototype deck editor for the Yu-Gi-Oh! TCG Updated Feb 10, 2025 JavaScript Code Issues Pull requests Simple free bot using Autoit languange for farming Steam Yu-Gi-Oh Duel Links, Updated Jun 12, 2024 AutoIt --> Improve this page

2025-03-30
User2549

Paradox These are various notes on using Paradox and on database design.Many of these notes are based on my experience with Paradox for Windows 5(before Borland sold Paradox to Corel). BDE Configuration - lock file problems Built-in F1 Help The help is so so It is difficult to navigate - no previous/next buttons Information is hard to find - what is the search order for finding a table? When you select the new Customer application, the table is in the selected directory, but that is not the :work: directory. So how is it done? Language Elements Paradox stores a database in a directory.Complex database applications frequently link several databases. ExtensionDescription Primary files dbTable dbf fslForm rslReport sslCode module - Script lslCode module - Library Support files fam mb px tv val xg0 ygo Basic Tasks Table Design Rules If a database is "correctly" designed, then it shouldbe relatively easy to change the data storage from one systemto another.There are many important items, including Table names Field names Field types Unique record ID's Links Referential integrity Locks RollbackAnother area of concern is the data access methods.For instance Paradox and MS Access both require that the full product be purchased and installed on each machine that has access to the data. Delphi and Visual Basic compile to executables that can be freely distributed (ie, no per seat cost). Web-based places either Delphi or Visual Basic (ASP) code on a single machine. No spaces in table or field namess Requirement Analysis Database Structure

2025-04-05
User2116

At Sbenny.com! You can play and install this app without root permissions. You can play this game even without any Internet Connection.Load Additional Info• All 7450 Cards Unlocked• Three Pre-Made Powerful Decks• Free Shopping (buy card packs and avatars for free)• Anti Ban (client side)There's another version without all cards unlocked here, if you're interested: Mod apk Yu-Gi-Oh! Duel Generation v121a - Unlimited YGO Points Hack (new)Download both APK and GAME CACHE files. To install the APK file just tap on it after making sure to uninstall your game first (if already installed). Then extract the GAME CACHE archive to sdcard/android/obb/ and you're ready to play. Video Tutorial: click here to watchCode: Downloaded 144 times#2Solved. The problem was the cache that when unzipping I had not realized that there is a subfolder inside and gave an error. Thank you very much Sbenny !!!Sorry for my English #3I'm glad to hear you solved the issue Enjoy the mod!#4Yeay I've been looking for this kind of MOD, expensive unlock cost but totally worth it, thank you!#5Got this error 570.6 KBViews: 462#6Nevermind, believe I figured it out. Only moved the save file to obb without the folder #7I was about to suggest you to double check the game cache installation indeed glad you sorted it out!#8Anyway I don't understand the 2nd MOD feature "free shopping", I know the server is now closed so it's not possible if I go to the premium shop to buy some boosters with LP, but I can't buy regular booster with 0 duel points either. So what does it do?#9Anyway I don't understand the 2nd MOD feature "free shopping", I know the server is now closed so it's not possible if I go to the premium shop to buy some boosters with LP, but I can't buy regular

2025-04-14
User9958

游戏王概率计算器ygo-calc v2介绍你是否担心自己的卡组有以下问题:先手卡手动不了堆墓5张什么都没触发后手抽不到手坑和解场卡,失去玩游戏王的权利如果是,那这个工具可以帮你模拟计算以事件发生的概率。大致原理是:用户定义卡组(不包括额外)用户列出所有希望抽到的手牌的组合(或者堆墓希望堆到的牌的组合)工具模拟抽卡/堆墓,统计抽到希望的组合的概率快速入门1. 创建YAML文件创建一个格式如下的YAML文件example.yml:deck: cards: kowakuma-trion: count: 3 attribute: ['monstor', 'kowakuma'] description: '特里恩虫惑魔' kowakuma-tio: count: 3 attribute: ['monstor', 'kowakuma'] description: '蒂奥虫惑魔' kowakuma-ranka: count: 3 attribute: ['monstor', 'kowakuma'] description: '兰卡虫惑魔' kowakuma-jiner: count: 3 attribute: ['monstor', 'kowakuma'] description: '吉娜虫惑魔' kowakuma-atora: attribute: ['monstor', 'kowakuma'] description: '阿特拉虫惑魔' urara: count: 3 attribute: ['monstor', 'hand-trap'] description: '灰流丽' zou-g: count: 3 attribute: ['monstor', 'hand-trap'] description: '增殖G' bu-mian-jia: count: 3 attribute: ['trap'] description: '布面甲' houyou: count: 3 attribute: ['trap', 'hand-trap'] description: '泡影' other-trap: count: 15 attribute: ['trap'] description: '红坑' alias: HandTrap: A:hand* #匹配灰流丽,增殖G,泡影 MonstorHandTrap: HandTrap a:monstor #只匹配灰流丽,增殖G simulate: count: 1000 #模拟的次数 confidence-interval: true #显示95%置信区间,默认false tests: #列举想要关注的主题(例:展开、阻抗),每个主题之间互不相干 test-expend: #列举当前主题希望得到的手牌/墓地组合,主题名称任意,有任意一个组合满足则任务当前主题满足 combos: A1: #每种组合的名称任意 score: 2 #可以为每个组合设定一个分数(score),比如能做出多少个阻抗 hand: #列出希望抽到的手牌 - a:kowakuma - a:trap A2: score: 4 hand: - a:kowakuma - bu-mian-jia - a:trap test-hand-trap: start-card: 5 #设置起始手牌数,默认5 combos: HT1: score: '|H.a:hand-trap|' #计算手上手坑的个数,详见进阶篇 hand: - HandTrap HT2: score: '|H.a:hand-trap|' hand: - HandTrap - HandTrap urara-2: condition: '(== |H.urara| 2)' #也可以编程使用表达式,计算两只灰流同时上手的概率以上yaml文件先在deck中定义了一个虫惑魔卡组(md版本),deck.cards 下面列出每种卡的数量:count,如果不填默认1属性:attribute, 一个字符串列表,属性的内容任意,也可以不填描述:description,比如中文名,也可以不填每种combos的score必须是一个整数或者表达式(见进阶篇),如果不填则默认为1在deck.alias中可以给一些条件的组合起别名,格式如下: 的格式为 ...,中间用空格隔开 每个condition之间是逻辑与(&&)关系 每个condition的格式必须是以下一种: 1. 牌组(deck)中定义的卡牌名 2. a:属性 -> 要求该类型包含某种特定的属性 3. A:属性(模糊匹配) -> 要求该类型包含某种特定的属性,后面的表达式可以带*(匹配任意个任意字符)或?(匹配一个任意字符) 4. ! -> 逻辑取反(要求后面跟的条件为假) 5. 定义在此项之前的别名"> alias: : 的格式为 ...,中间用空格隔开 每个condition之间是逻辑与(&&)关系 每个condition的格式必须是以下一种: 1. 牌组(deck)中定义的卡牌名 2. a:属性 -> 要求该类型包含某种特定的属性 3. A:属性(模糊匹配) -> 要求该类型包含某种特定的属性,后面的表达式可以带*(匹配任意个任意字符)或?(匹配一个任意字符) 4. ! -> 逻辑取反(要求后面跟的条件为假) 5. 定义在此项之前的别名在simulate中定义需要模拟抽卡的次数(count), 在tests中列出想要关注的主题, 格式如下: : score: #默认1,topic的分数为所有匹配的组合的最高分 condition: #如果表达式的值不为0则匹配,否则不匹配,score返回为0 hand: #列出想抽到的手牌组合 - condition1 (卡名,alias定义的别名,或者) - condition2 ... grave: #列出墓地里想堆到的牌(详见进阶篇) - condition3 ..."> tests: : : score: #默认1,topic的分数为所有匹配的组合的最高分 condition: #如果表达式的值不为0则匹配,否则不匹配,score返回为0 hand: #列出想抽到的手牌组合 - condition1 (卡名,alias定义的别名,或者) - condition2 ... grave: #列出墓地里想堆到的牌(详见进阶篇) - condition3 ...每种组合中condition,hand,grave可以选填任意一个,两个,或者都填当一张卡牌匹配了一种手牌类型之后,这张卡牌不会被用于匹配其他手牌类型,列举在前的手牌类型具有更高的优先级注:文档里除了description请只写半角字符2. 运行程序假设在当前目录下有则可以通过如下任意方式运行程序:双击ygo-calc.exe,在弹出的窗口中输入example.yml并按回车把example.yml的图标拖拽至ygo-calc.exe上直接运行打开控制台(cmd或powershell),cd至当前目录,输入./ygo-calc.exe example.yml3. 输出样例Simulate 1000 times...Time used: 97msTopic: test-expendFirst turn average success rate: 85.50% +- 2.18% average score: 2.63 +- 0.11 A1: 85.50% +- 2.18% A2: 25.00% +- 2.68%Topic: test-hand-trapFirst turn average success rate: 74.40% +- 2.70% average score: 1.12 +- 0.05 HT1: 74.40% +- 2.70% HT2: 30.70% +- 2.86% urara-2: 3.60% +- 1.15%注:如果中文description不能正常显示可能是控制台code page的问题,试试控制台中输入chcp 65001进阶篇以上的功能能满足大多数的卡组,可是不好计算有滤抽功能的卡(比如各种壶,万宝槌,手牌抹杀等)时的概率,也不能模拟卡的效果堆墓。进阶篇中将解决这个问题。大致原理是:定义卡片的同时编写脚本告诉模拟器这张卡的效果(比如可以抽卡,可以堆墓,可以检索)模拟器在抽到牌后自动把手牌、墓地中所有能发动的卡牌都发动,直到没有卡牌能发动为止模拟器把手牌、墓地中的卡与列出的希望得到的组合做匹配卡牌效果脚本我把这个脚本的语言称作Yisp(借鉴LISP)每个效果的语法详细定义、用法如下(注://中间的部分是正则表达式, 就是什么也没有) -> [] |-> -> {1^HB}的任意排列组合 "1代表卡名一回合一次,^代表只能在回合开始时发动" "H代表在手牌时可以发动,B代表在墓地时可以发动,如果不写H或B则默认是在手牌发动" -> |-> ; "语句之间用;隔开" -> @

2025-04-03

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