Morrowind rebirth
Author: q | 2025-04-24
Morrowind Rebirth BETA IntroductionWelcome to Morrowind Rebirth, the ultimate Morrowind experience! Morrowind Rebirth is a huge mod that will transform Vvardenfell into content=Morrowind Rebirth [Main].ESP content=Clean Main Quest Overhaul 1.3 [For Rebirth].ESP content=Morrowind Patch Project v1.6.6 [For Rebirth].esm content=Morrowind Rebirth - Birthsigns [Addon].ESP content=Morrowind Rebirth - Game Settings [Addon].ESP content=Morrowind Rebirth - Mercenaries [Addon].ESP content=Morrowind Rebirth - Races
Morrowind rebirth : r/Morrowind - Reddit
All games Morrowind Mods Patches A Collection of Patches for Rebirth Download: Manual File information Last updated 17 January 2024 8:07PM Original upload 09 February 2022 5:27AM Created by cupcakeninja64 Virus scan Description Files 11 Images 6 Videos 0 Articles 2 Posts 43 Forum 1 Bugs 4 Logs Stats About this mod An ongoing collection of patches for some popular mods and Rebirth 5.7+!! Including (updated) patches for Animated Morrowind, Morrowind Comes Alive, Endrek's Sixth House, and etc. Requirements Permissions and credits Mirrors Changelogs Incompatibility? In my~ Rebirth? Never heard of her. Currently still waiting for some mod authors to get back to me on proper perms, but I have included all known credits in an article. Spoiler: Show but it would be likeee soooooo~ sexy of them!! to give?!! me perms??? ;P I'll probably add a better main picture later hahaCurrent Patches: Tamriel Rebuiltnot finished as of 2/2022, but a good amount of armor has already been patchedhelp needed because there is a lot (I'll probably set up some kind of discord) Discord LinkWhy is a patch needed? Spoiler: Show Morrowind Rebirth is said to be incompatible with Tamriel Rebuilt due to some overlapping landscaping edits, edits to the same NPCs on Vvardenfell due to TR_Travels, balance changes that make Tamriel Rebuilt content overpowered, and model replacements included in Morrowind Rebirth that makes Firewatch (in particular) unnavigable. Neither of these is game-breaking and we do not currently consider Morrowind Rebirth incompatible. Trancemaster's recommendation to not use Tamriel Rebuilt and Morrowind Rebirth together is just that: a recommendation. Both mods can run in tandem, but not without the stated problems Another patch exists that takes away the MR gameplay and balances, but myself and others would rather keep MR's changes and play rebalanced TRupdates are also posted on Github, now including some statistics!Morrowind Comes Aliverequires the original modupdates placements of NPCs (no more sticking out of a wall) to fit with Rebirthweapon and armor balances, more to come (along with NPC edits)Better Clothes Complete, Better Armor, Better Robesclothing and armor now match Rebirth statsOriginal mods required for meshes and texturesBetter. Morrowind Rebirth BETA IntroductionWelcome to Morrowind Rebirth, the ultimate Morrowind experience! Morrowind Rebirth is a huge mod that will transform Vvardenfell into content=Morrowind Rebirth [Main].ESP content=Clean Main Quest Overhaul 1.3 [For Rebirth].ESP content=Morrowind Patch Project v1.6.6 [For Rebirth].esm content=Morrowind Rebirth - Birthsigns [Addon].ESP content=Morrowind Rebirth - Game Settings [Addon].ESP content=Morrowind Rebirth - Mercenaries [Addon].ESP content=Morrowind Rebirth - Races This is the optional files for Morrowind Rebirth including new music, new splashscreens and more. This package is not required for Morrowind Rebirth to work. Experience the world of Morrowind in a new light, try out Morrowind Rebirth today! This is the full version of Morrowind Rebirth 6.92. Fixed (again) issues where stuff went Morrowind Rebirth – Tools [Addon] Repair hammers, probes and lockpicks are now somewhat more expensive. Morrowind Patch Project v1.6.6 [For Rebirth] Fixed an issue where Dark Brotherhood assassins spawned earlier than intended due ‘Morrowind Patch Project 1.6.6 [For Rebirth].esm’ changing the same script as Morrowind Rebirth [Main]. Morrowind Rebirth - Mercenaries [Addon].esp is an optional add-on to Morrowind Rebirth. It adds 10 new hireable NPCs that can act as companions. Morrowind Optimization Patch - Parts that don't conflict with Rebirth are already included, BUT Morrowind Optimization Patch updates are generally more frequent than Rebirth updates. Thus it might be worth installing a recent update on top of a Rebirth install. Project Atlas – This mod can be used alongside Rebirth, but as with Morrowind Duration (30 seconds made it too costly tbh), coupled with the base cost change should make sound-spells like Noise worth using.Spells (base cost)* Increased the base cost of all bound weapons/armor by 2 points.* Restore Fatigue base cost from 4 to 3.* Sound base cost from 0.5 to 0.4.* Calm Creature base cost from 3 to 1.5* Calm Humanoid base cost from 3 to 2.* Demoralize Creature base cost from 1.0 to 0.75.* Demoralize Humanoid base cost from 0.75 to 1.* Frenzy Creature base cost from 1 to 1.5* Telekinesis base cost from 2 to 4.Enchantments* I've gone through all vanilla artifacts, and a majority of them have recieved buffs (enchantments).Creatures* Gateway Haunt soul value from 280 to 400.* Ancestor Ghost soul value from 100 to 50.* Electric Slaughterfish speed from 50 to 45.* Blind Slaughterfish speed from 50 to 45.* Slaughtershark speed from 40 to 25.Armor* Imperial Newtscale Cuirass armor rating from 10 to 12.* Dark Brotherhood armor rating from 20 to 25.Hundreds of graphical improvements (fixing UV-issues in this case)More fixes..Graphics* Hundreds of various minor mesh/texture edits.Examples:- Fixed an issue where textures didn't line up on the head of the Scrib.- Fixed an issue where the 'lips' of the guar were horribly streched.- Fixed a horrible UV issue on the stem of the comberry bush.* The Dwemer Pauldrons and Boots are now less bulky.St. Meris Shield of SerenityMorrowind Rebirth - Mercenaries [Addon]* The Nord 'Simon the Brave have been renamed to something more fitting (Hjornskar Long-Tooth).Morrowind Rebirth - Game Settings [Addon]* Your lowest odds of success using any speechcraft action will now be 30 %, up from 25 %.* Fatigue drain per attack changed from 2 points to 3 points.* Reduced the damage output from elemental shields by 25 %.* NPCs will now be somewhat more open to greet you.* NPCs will no longer get super close to you when using hand-to-hand.Morrowind Rebirth - Skills [Addon]* Failed persuasion now grants 0.10 points towards a level-up in speechcraft, up from 0.Morrowind Rebirth - Tools [Addon]* Repair Prongs cost from 10 to 15.* Bent Probe cost from 10 to 15.Morrowind Patch Project v1.6.6 [For Rebirth]* Fixed several cases of bad dialogue filtering (including the Solstheim fix already present in Morrowind Rebirth [Main]).* The bounty for stealing artifacts from the Mournhold Museum now matches the values of the artifacts in Rebirth.* The payment you get for selling artifacts to the Mournhold Museum now matches what you get in Rebirth. * Implemented topic changes made in Morrowind Rebirth [Main].Siege at Firemoth [For Rebirth]* Grurn is now less of a powerhouse and deals less damage, have less health and magicka regeneration.* Grurn now counts as a unique soul (can be used for CE enchanting).* The Ward of Akavir base stats now matches the Dragonscale Towershield in Morrowind Rebirth [Main].Misc* Added more info to the readme.Comments
All games Morrowind Mods Patches A Collection of Patches for Rebirth Download: Manual File information Last updated 17 January 2024 8:07PM Original upload 09 February 2022 5:27AM Created by cupcakeninja64 Virus scan Description Files 11 Images 6 Videos 0 Articles 2 Posts 43 Forum 1 Bugs 4 Logs Stats About this mod An ongoing collection of patches for some popular mods and Rebirth 5.7+!! Including (updated) patches for Animated Morrowind, Morrowind Comes Alive, Endrek's Sixth House, and etc. Requirements Permissions and credits Mirrors Changelogs Incompatibility? In my~ Rebirth? Never heard of her. Currently still waiting for some mod authors to get back to me on proper perms, but I have included all known credits in an article. Spoiler: Show but it would be likeee soooooo~ sexy of them!! to give?!! me perms??? ;P I'll probably add a better main picture later hahaCurrent Patches: Tamriel Rebuiltnot finished as of 2/2022, but a good amount of armor has already been patchedhelp needed because there is a lot (I'll probably set up some kind of discord) Discord LinkWhy is a patch needed? Spoiler: Show Morrowind Rebirth is said to be incompatible with Tamriel Rebuilt due to some overlapping landscaping edits, edits to the same NPCs on Vvardenfell due to TR_Travels, balance changes that make Tamriel Rebuilt content overpowered, and model replacements included in Morrowind Rebirth that makes Firewatch (in particular) unnavigable. Neither of these is game-breaking and we do not currently consider Morrowind Rebirth incompatible. Trancemaster's recommendation to not use Tamriel Rebuilt and Morrowind Rebirth together is just that: a recommendation. Both mods can run in tandem, but not without the stated problems Another patch exists that takes away the MR gameplay and balances, but myself and others would rather keep MR's changes and play rebalanced TRupdates are also posted on Github, now including some statistics!Morrowind Comes Aliverequires the original modupdates placements of NPCs (no more sticking out of a wall) to fit with Rebirthweapon and armor balances, more to come (along with NPC edits)Better Clothes Complete, Better Armor, Better Robesclothing and armor now match Rebirth statsOriginal mods required for meshes and texturesBetter
2025-03-25Duration (30 seconds made it too costly tbh), coupled with the base cost change should make sound-spells like Noise worth using.Spells (base cost)* Increased the base cost of all bound weapons/armor by 2 points.* Restore Fatigue base cost from 4 to 3.* Sound base cost from 0.5 to 0.4.* Calm Creature base cost from 3 to 1.5* Calm Humanoid base cost from 3 to 2.* Demoralize Creature base cost from 1.0 to 0.75.* Demoralize Humanoid base cost from 0.75 to 1.* Frenzy Creature base cost from 1 to 1.5* Telekinesis base cost from 2 to 4.Enchantments* I've gone through all vanilla artifacts, and a majority of them have recieved buffs (enchantments).Creatures* Gateway Haunt soul value from 280 to 400.* Ancestor Ghost soul value from 100 to 50.* Electric Slaughterfish speed from 50 to 45.* Blind Slaughterfish speed from 50 to 45.* Slaughtershark speed from 40 to 25.Armor* Imperial Newtscale Cuirass armor rating from 10 to 12.* Dark Brotherhood armor rating from 20 to 25.Hundreds of graphical improvements (fixing UV-issues in this case)More fixes..Graphics* Hundreds of various minor mesh/texture edits.Examples:- Fixed an issue where textures didn't line up on the head of the Scrib.- Fixed an issue where the 'lips' of the guar were horribly streched.- Fixed a horrible UV issue on the stem of the comberry bush.* The Dwemer Pauldrons and Boots are now less bulky.St. Meris Shield of SerenityMorrowind Rebirth - Mercenaries [Addon]* The Nord 'Simon the Brave have been renamed to something more fitting (Hjornskar Long-Tooth).Morrowind Rebirth - Game Settings [Addon]* Your lowest odds of success using any speechcraft action will now be 30 %, up from 25 %.* Fatigue drain per attack changed from 2 points to 3 points.* Reduced the damage output from elemental shields by 25 %.* NPCs will now be somewhat more open to greet you.* NPCs will no longer get super close to you when using hand-to-hand.Morrowind Rebirth - Skills [Addon]* Failed persuasion now grants 0.10 points towards a level-up in speechcraft, up from 0.Morrowind Rebirth - Tools [Addon]* Repair Prongs cost from 10 to 15.* Bent Probe cost from 10 to 15.Morrowind Patch Project v1.6.6 [For Rebirth]* Fixed several cases of bad dialogue filtering (including the Solstheim fix already present in Morrowind Rebirth [Main]).* The bounty for stealing artifacts from the Mournhold Museum now matches the values of the artifacts in Rebirth.* The payment you get for selling artifacts to the Mournhold Museum now matches what you get in Rebirth. * Implemented topic changes made in Morrowind Rebirth [Main].Siege at Firemoth [For Rebirth]* Grurn is now less of a powerhouse and deals less damage, have less health and magicka regeneration.* Grurn now counts as a unique soul (can be used for CE enchanting).* The Ward of Akavir base stats now matches the Dragonscale Towershield in Morrowind Rebirth [Main].Misc* Added more info to the readme.
2025-04-23Hi guys! Today I'm happy to introduce you to the latest update, and as always it's a big one! With v 5.2 comes a plethora of changes, mainly aimed at refining various areas of the mod. This includes fixing a ton of bugs, fixing balance issues and plenty of cool additions. I hope you enjoy 5.2!Hi guys! Today I'm happy to introduce you to the latest update, and as always it's a big one! With v 5.2 comes a plethora of changes, mainly aimed at refining various areas of the mod. This incldes fixing a ton of bugs, fixing balance issues and plenty of cool additions. I hope you enjoy 5.2!Additonal patchnotes for 5.2.1 here: Moddb.comMorrowind Fixes* Fixed an issue where Saruse Hloran in Vivec, Redoran Plaza, had 20 Chitin Shortbows, and 1 Chitin Arrow. Probably should have been be the other way around.* Fixed an issue where it was illegal to rest in the bed inside Sethan's Tradehouse, even though you've rented it.Morrowind Rebirth Fixes* Fixed an issue where the master trainer for sneak, Ri'Shajirr, was replaced by a custom NPC with the same name but with a different ID. This caused issues especially for players that used LGNPC Secret Masters. * Fixed an issue where several traders added by Morrowind Rebirth were set as the wrong trader class. This made them indiffrent to contraband such as moon sugar and skooma, and screwed up their list of topics.* Fixed an issue where Trebonius would T-pose in OpenMW due to some issues with his robe. This is a temporary fix, since the fix also introduces some visible gaps in the sleeves.* Fixed issues where the texture paths for the Draugr Berserker and Draugr Deathlord were wrong. Additionally added some textures that were missing from the archive.* Fixed an issue where four wooden staffs inside The Scribbled Scroll, Balmora, would bleed into the counter instead of hanging on the hooks above. * Fixed the 'destination' topic descriptons for all Gondoliers' in Vivec. They were no longer accurate due to the changes made in Rebirth.* Fixed an issue where you'd get only 1 arrow or bolt when looting urns. Additionally urns are less likely to hold arrows and bolts.* Fixed an issue where the Swamp Troll had badly rigged vertices, which resulted in artifacts when it was moving and attacking.* Fixed an issue where one Ashlander Shield icon was not working correctly due to being saved in the wrong format.* Fixed the 'specific place' topic for Ebonheart. It was no longer accurate due to the changes made in Rebirth.* Fixed the 'specific place' topic for Suran. It was no longer accurate due to the changes made in Rebirth.* Fixed an issue where the Voidwalker Boots would float in the air when trying to place them on the ground.* Fixed an issue where the Chitin Throwing Knife was floating slightly above the players hand.* Fixed the 'Argonian Mission' topic. It was no longer accurate due to the changes made in Rebirth.* Fixed the
2025-03-31The more exploration, the better. Table of Contents[Hide][Show]#23 Avowed#22 Dragon’s Dogma 2#21 Final Fantasy VII Rebirth#20 Palworld#19 Cyberpunk 2077 Phantom Liberty#18 Starfield#17 Hogwarts Legacy #16 Kingdoms of Amalur: Reckoning#15 The Elder Scrolls III: Morrowind#14 Kingdom Come: Deliverance#13 Kingdom Come Deliverance II#12 Mount & Blade II: Bannerlord#11 Genshin Impact#10 Nier Automata #9 Xenoblade Chronicles#8 Dragon Age: Inquisition#7 Monster Hunter: World#6 Fallout 4#5 The Elder Scrolls V: Skyrim#4 Monster Hunter Rise#3 Bloodborne#2 The Witcher 3: Wild Hunt#1 Elden RingSome of the best games to exist are open-world RPGs, providing players with the best storytelling, characters, and exploration possible. Don’t pay too much attention to the order of this list–they’re all worth checking out. #23 AvowedPlatforms: PC X/SRelease Date: February 18, 2025PC | XboxTo be blunt, open-world games are everywhere, and you need a good team to make them stand out from the crowd and make them seem like more than just “a big place to explore.” Thankfully, Obsidian Entertainment is one such team that can do the job, and its latest title, Avowed, treats you not only to an expansive space via “The Living Lands” but ensures that your experience within it is tailored to your experiences and how you handle things.By that, we refer to how your choices within certain quests and moments will affect how others look at you, treat you, and possibly fight you. Your words and actions have power here. Remember that.#22 Dragon’s Dogma 2Platform: PC PS5 XSX|SRelease Date: March 22, 2024Steam | PlayStation | XboxIt’s been a long time coming, but, at last, Dragon’s Dogma 2 has come.The game from Capcom brings back much of the original team to ensure that the game is what fans want it to be, and then some.You’ll once again be an “Arisen” and venture forth across a fantasy-style land in search of glory, power, freedom, or whatever else you desire. You’ll get to customize your character from top to bottom and then choose how they would interact with everything around them.Plus, they can bring Pawns into their party to further bolster their power and influence! What will your quest look like? #21 Final Fantasy VII RebirthPlatform: PS5Release Date: February 29, 2024PlayStationFinal Fantasy VII Rebirth is out now, and that means there’s plenty for gamers to do as they continue the legendary story from Square Enix.But easily, the biggest thing that the second title in the remake saga offers is the chance
2025-04-13The character tab, accessed after loading up the base game along with Bloodmoon and Tribunal. For other uses, see Construction Set.The Elder Scrolls III: Morrowind Construction Set, also known as the Morrowind Construction Set, is a unique modding tool that was shipped free with The Elder Scrolls III: Morrowind, prior to its release on Steam.[1] The Morrowind Construction set was used to create and edit almost all aspects of the game, including dialogue, characters. The Construction Set was also used for the creation of Morrowind's DLCs, The Elder Scrolls III: Tribunal and The Elder Scrolls III: Bloodmoon, as well as its official plug-ins. Today, it is used by players to create mods.Installation[]If the original disc purchase of Morrowind was made, then the Construction Set came with the installation, and doesn't need to be downloaded. However, Steam users will need to download the program from another site, such as Nexus Mods. Note that Xbox users do not have access to download or use the Construction Set.Once the files are downloaded, the user should extract the files into Morrowind's file dictionary. From there, the Construction Set can be opened as an application.Usage[] The Construction Set after the selected files are loaded. Once the user opens the files, they will be faced with a blank menu. In order to view any of the data from Morrowind and its modifications, the user must select the "Load Master/Plugin File" button in the upper lefthand corner, directly under the file button. This will allow the user to open the master file for Morrowind, which contains the game's data. It should be noted that any DLCs should also be selected. The files will begin to open. Any warning messages can be accepted with a yes; selecting no will close the Construction Set. Note that it may be helpful to hold down enter if a multitude of messages come up.Once the files are loaded, the menu will update, displaying all of the game's data.[]The menus at the top of the screen are sorted out by file, edit, view, world, character, gameplay, and help. These buttons are primarily used for editing aspects of the game that can't be touched in the object window, such as creating scripts and races, as well as preforming various changes to the render window, such as toggling fog.Below the top menu is another set of menus. Each of these buttons have their own actions, as follows. Open – Opens up the master file menu for selecting and loading data files. This menu also shows the creator and summary of the selected data file, as well as parent master files. Save – Opens a menu in the Morrowind "Data Files" folder to save the modified ESP file. Preferences – Used to set various rendering and object placement settings, such as grid snapping, cell loading, and rendering distance. Undo – Undoes previous change made to the loaded ESP files in the rendering window. Note that this does not undo changes made in the object window. Redo
2025-04-07