Immersive armors compatibility
Author: d | 2025-04-25
Immersive Armors: Compatible. Immersive Jewelry: Not compatible. Immersive Jewelry modifies every enchantment and many loot lists. Immersive Weapons: Some
Immersive Armors and Unplayable Faction Armors compatibility
Silver Hand ArmoredSilver Hand Armored is a simple outfit modification mod for the Silver Hand. All the faction members now wear Steel Plate Armor. The goal is to transform the Silver Hand in a true warrior faction and set it apart from bands of bandit.Mantle of the Silver Hand and Immersive ArmorsBe careful. Their leader is a tricky one. They call him 'the Skinner'. I don't think I need to tell you why.Patches for Mantle of the Silver Hand and Immersive Armors by Hothtrooper44 are provided. Both makes Krev the Skinner (and other Silver Hand "bosses") wears the Mantle of the Silver Hand. Additionally, the Immersive Armors patch makes sure IA does no overwrite the outfit changes. Both patch requires the original mod. Please note that you need to properly port Mantle of the Silver Hand (converting plugin to form 44 and optimizing the NIF files) in order to make it work on Special Edition. You could also simply port the ESP to form 44 and copy the meshes and textures from Immersive Armors; doing so you will have proper meshes and the ground model introduced by IA (the ground model of the Oldrim version is just a werewolf head).Have you tried to shoot a werewolf with a crossbow?Some people prefer to hunt werewolf with crossbows, an additional plugin is provided for them.CustomizationSilver Hand Armorer is made to be modular and configurable, the installer provides different patches and optional plugins to customize how the Silver Hand members look:Customization patches:Creation Club Alternative Armors - Silvers all the Silver Hand members will wear the Silver Armor (option for boss only).Mantle of the Silver Hand: the Silver Hand bosses will wear the mantle.Armor Variants Expansion: if you are high level enough, the bosses will wear the enhanced version of the steel plate armorSPOA Silver Knight Armor: all the Silver Hand members will wear the Silver Knight ArmorSPOA Silver Knight Shield: the Silver Hand one-handed melee warriors will wield the Silver Knight ShieldNordwarUA's Silver Hand Armor standalone: the mod provides three different armors (light, medium and heavy). The archers will wear the light version, the melee warriors the medium version and the bosses the heavy version.Crimson Ranger Armor SE: the Silver Hand archers will wear one of the two variants of the armor. They will no wear the hood because it is not compatible with Khajiit and Argonians.Customization optional plugins:Archers in Leather ArmorBosses in Nordic Carved ArmorArchers use CrossbowsInstallationUse the FOMod installer and choose the options corresponding to your mod list.Updating from 1.1.x to a later version: read spoiler.Spoiler: ShowFrom version 1.2, all the plugins are flagged as ESL and the compatibility patches are no longer separated versions. Before 1.20, if you used Mantle. Immersive Armors: Compatible. Immersive Jewelry: Not compatible. Immersive Jewelry modifies every enchantment and many loot lists. Immersive Weapons: Some A compatibility datapack/mod for TieredZ and Immersive Armors. - Download the Minecraft Data Pack [CC] TieredZ - Immersive Armors by Rage on Modrinth LE Immersive Armors - Dwarven Mage Hood Compatibility Patch for Immersive Armors Tribunal Mask Gold armor; immersive armors; compatibility patch; dwarven mage; tribunal mask; clipping; By Bhaeron Aug in Mod Ideas. Share More sharing options Followers 1. Recommended Posts. Bhaeron. Posted Aug. Advantageous armors - Immersive armors patch Cultist Chainmail Required for the compatibility patch. Diverse Dawnguard Armory Required for the compatibility Patch. Variant Vampire Armors Required for the compatibility patch. Compatibility patches for New Legion mod imperial armor overhaul. Fixes Solitude guards arms and legs armor. Adds compatibility to immersive armors and cloaks of Skyrim.Immersive armors will req Immersive Armors Addon Version - This version will make the addon version compatible with Immersive Armors. As a bonus, the Stormlord set in the Stormlord.esp is now called All games Skyrim Special Edition Mods Time Sort by Order Show Display Refine results Found 2868 results. 102690 have been filtered out. Currently filtering by: tags. (Clear filters) View mod page View image gallery Unofficial Skyrim Special Edition Patch - USSEP A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. 153.5MB 422.5k -- Unofficial Skyrim Special Edition Patch - USSEP A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. View mod page View image gallery Immersive Armors Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of the game for the most immersive experience possible. 1.0GB 193.6k -- Immersive Armors Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel ofComments
Silver Hand ArmoredSilver Hand Armored is a simple outfit modification mod for the Silver Hand. All the faction members now wear Steel Plate Armor. The goal is to transform the Silver Hand in a true warrior faction and set it apart from bands of bandit.Mantle of the Silver Hand and Immersive ArmorsBe careful. Their leader is a tricky one. They call him 'the Skinner'. I don't think I need to tell you why.Patches for Mantle of the Silver Hand and Immersive Armors by Hothtrooper44 are provided. Both makes Krev the Skinner (and other Silver Hand "bosses") wears the Mantle of the Silver Hand. Additionally, the Immersive Armors patch makes sure IA does no overwrite the outfit changes. Both patch requires the original mod. Please note that you need to properly port Mantle of the Silver Hand (converting plugin to form 44 and optimizing the NIF files) in order to make it work on Special Edition. You could also simply port the ESP to form 44 and copy the meshes and textures from Immersive Armors; doing so you will have proper meshes and the ground model introduced by IA (the ground model of the Oldrim version is just a werewolf head).Have you tried to shoot a werewolf with a crossbow?Some people prefer to hunt werewolf with crossbows, an additional plugin is provided for them.CustomizationSilver Hand Armorer is made to be modular and configurable, the installer provides different patches and optional plugins to customize how the Silver Hand members look:Customization patches:Creation Club Alternative Armors - Silvers all the Silver Hand members will wear the Silver Armor (option for boss only).Mantle of the Silver Hand: the Silver Hand bosses will wear the mantle.Armor Variants Expansion: if you are high level enough, the bosses will wear the enhanced version of the steel plate armorSPOA Silver Knight Armor: all the Silver Hand members will wear the Silver Knight ArmorSPOA Silver Knight Shield: the Silver Hand one-handed melee warriors will wield the Silver Knight ShieldNordwarUA's Silver Hand Armor standalone: the mod provides three different armors (light, medium and heavy). The archers will wear the light version, the melee warriors the medium version and the bosses the heavy version.Crimson Ranger Armor SE: the Silver Hand archers will wear one of the two variants of the armor. They will no wear the hood because it is not compatible with Khajiit and Argonians.Customization optional plugins:Archers in Leather ArmorBosses in Nordic Carved ArmorArchers use CrossbowsInstallationUse the FOMod installer and choose the options corresponding to your mod list.Updating from 1.1.x to a later version: read spoiler.Spoiler: ShowFrom version 1.2, all the plugins are flagged as ESL and the compatibility patches are no longer separated versions. Before 1.20, if you used Mantle
2025-03-31All games Skyrim Special Edition Mods Time Sort by Order Show Display Refine results Found 2868 results. 102690 have been filtered out. Currently filtering by: tags. (Clear filters) View mod page View image gallery Unofficial Skyrim Special Edition Patch - USSEP A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. 153.5MB 422.5k -- Unofficial Skyrim Special Edition Patch - USSEP A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. View mod page View image gallery Immersive Armors Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of the game for the most immersive experience possible. 1.0GB 193.6k -- Immersive Armors Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of
2025-04-18Of the Silver Hand and Master Of Disguise (as an example) you only needed to take the MOD+Mantle ESP. From 1.20, all the patches are optional plugins. Therefore you need the main SilverHandArmored.esp and the SilverHandArmored-Mantle.esp and SilverHandArmored-MOD.esp patches. Do not worry, they are all flagged as ESLs. This change was necessary in order to make maintenance, compatibility with other mods and the introduction of new patches simpler.Updating from 1.1.x to 1.2.x may cause issues because the plugins are now flagged as ESLs. In the worst casescenario you will find already spawn NPCs naked. You can fix that byopening the console, selecting them and use the resurrect command. I only experienced this issue with the Immersive Armors patch. Other than that, you should be fine.RequirementsSilver Hand Armored only requires USSEP changes to the Silver Hand faction.Load OrderLOOT should be used for optimal placement and follow this scheme:Patched mod #1Patched mod #2Silver Hand ArmoredPatch for mod #1Patch for mod #2When you combine multiple patches, the load order between the patches is important. Example: you want the Silver Hand bosses to wear the armor from Armor Variants Expansion but you also want them to wear the Mantle of the Silver Hand. In order to do that you need to place SilverHandArmored+Mantle.esp below SilverHandArmored-AVExpansion.esp because the latter changes the boss' helmet and will override the previous one. Here is an example of load order:Master of Disguise - Special Edition.espAVExpansion.espKrev The Skinner's Mantle by Hothtrooper44.espSilverHandArmored.espSilverHandArmored-Crossbows.espSilverHandArmored-MOD.espSilverHandArmored-AVExpansion.espSilverHandArmored-Mantle.espCompatibilitySilver Hand Armored modifies the NPCs by assigning them a new outfit rather than modifying the base outfit (which is the default outfit for bandits). All the mods that change the bandits outfits without touching the Silver Hand actors are compatible. Except Immersive Armors, I have not used a mod changing the Silver Hand actors. Most mods should be compatible.Compatible mods:Reasonable Silver HandImmersive Armors: patch included.Weapons Armor Clothing and Clutter FixesGrowlHeritageMorrowLoot UltimateMaster of Disguise: patch included. One needs to wear the Ring of the Silver Hand to be disguised as a Silver Hand.RecommendationsWith Reasonable Silver Hand the members of the Silver Hand no longer attack you on sight like common bandits if you are not part of the Companions.AlternativeA great alternative to this mod is Unplayable Faction Armors by NordWarUA which adds new armors to the Silver Hand and other unplayable factions. The standalone NordwarUA's Silver Hand Armor patch provided by Silver Hand Armored allows you to only use the Silver Hand armor from Unplayable Faction Armors.CreditsCredits to Koveich for the Sovngarde font used in the image title.Credits to ElminsterAU and the xEdit team for SSEEdit used to create this mod.Thanks to ViktoriaLanders and fireundubh for their help to create a patch for Master of Disguise.My Skyrim modsSilver Hand Armored
2025-04-17A lot of unique and vanilla-faithful armor sets.CompatibilityMinecraft: Java Edition1.20.11.19.2–1.19.41.18.21.16.5PlatformsSupported environmentsCreatorsDetailsAll versions[Forge 1.19.2] Immersive Armors - 1.5.2[Forge 1.19.2] Immersive Armors - 1.5.2Changelog1.5.2Updated and fixed translations1.5.1Fixed item order in creative menu in 1.19.3Improved order and size of armor layersSteampunk boots no longer prevents critical damageFixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)Fixed protection value custom configuration1.5.0Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical againArmor can now be found in loot chests!Entities will now wear immersive armorFixed offhand slot occluding steampunk armorSteampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1Steampunk HUD Overlay also works on Forge nowMost armor properties are now configurable1.4.2Ported to 1.19.21.4.1Ported to 1.19.11.4.0Ported to 1.191.3.8Fixed compatibility with Modern UIFixed Wither Helmet recipe (Thanks Ardis!)1.3.7The steampunk armor no longer deals extra damageThe steampunk chestplate shows a compass and clock in the HUDThe steampunk leggings can now double jumpRobe armor no longer makes random soundsRobe armor no loner spawns particles in first personWither armor no longer requires wither skulls1.3.6Skeleton armor now prevents you from being attacked from skeletons1.3.5Fixed recipes advancementsAdded config to disable enchantment glintFixed incompatibility with sihywtcamd1.3.4Added config to disable effectsRemoved broken advancementFixed enchantment glow1.3.3Fixed armor not rendering on forgeFixed first person sleeve not showing1.3.2Fixed incompatibility with some cosmetic layer modsFixed hat and other second layer skins overlapping parts of the armorFixed incompatibility with First Aid1.3.1Ported to 1.18.1Updated translationsFixed tooltip issue on Fabric on Warrior Armor1.3.0Ported to 1.18.21.2.0Ported to 1.17.11.1.2Fixed slime armor making you invincibleIncrease Steampunk and Slime Armor explosion resistanceIncreased Robe magic resistanceDecreased Slime armor knockback resistance for incomplete sets1.1.1Fixed Steampunk Leggings effect applied to Boots insteadFixed Steampunk boots slowing you down, but not preventing fall damageFixed compass on Steampunk armor to point in the opposite directionUpdated translations (thanks Fleyzi!)Added magic protection effect to robe1.1.0Added Steampunk ArmorFurther, extended armor framework to allow even cooler armorImproved armor performanceAdded fallback textures for conflicting modsYou can now disable individual armor sets in the config1.0.1Fixed incompatibility with modded armor on ForgeReworked model and renderer injector to work better with other mods1.0.0Bone ArmorWither ArmorWarrior ArmorHeavy ArmorRobe ArmorSlime ArmorDivine ArmorPrismarine ArmorWooden ArmorFilesimmersive_armors-1.5.2+1.19.2-forge.jar(1.11 MiB) Primary Download MetadataVersion number1.5.2+1.19.2Publication dateDecember 29, 2022 at 10:46 AMPublisherVersion ID
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2025-04-22More outrageous, Artifacts - The Tournament of the Ten Bloods is a great choice. It brings a lot of weapons, rings, and shields into the game, many of which sport wild designs that still look pretty cool. Each of the artifacts in question has a story behind it, and some even require quests to be completed to obtain them. It's perfect for those who don't mind going outside the realm of lore-friendliness, especially when it comes to their armor sets. Not all mods boast the highest level of quality, but this particular collection is worth checking out for sure. Here's what's on tap in this mod: Boethiah's Walking Staff Eltonbrand Fearstruck Goldbrand Lyrisius Dagger Shashev's Ring Immersive Armors Immersive Armors is widely considered the base mod regarding protective gear. It expands greatly on Skyrim's existing armor sets with lore-friendly additions that integrate into the existing world in a realistic way. The sheer amount of visual variety and changes in strategy this mod brings into the big picture is something truly glorious. Related Skyrim: 16 Best Graphics Mods Skyrim is an incredible game, but these graphic mods bring it to another level. For gamers who want the world to be a work of art, here are some mods. The mod sports almost 2,700 individual items ranging from shields and armor sets to scarves, earrings, and capes. The MCM menu allows you to toggle everything from crafting ability to world distribution of said items, right down to which enemy types can use them. It's a top-notch mod that no Skyrim gamer should do without. Immersive Weapons Immersive Weapons takes the exact same approach as Immersive Armors by tossing in a total of 230 unique weapons into the base game. Again, this mod is critical to make the combat and gameplay of Skyrim
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