Fastscripts
Author: m | 2025-04-24
Download FastScripts. FastScripts is an excellent menu bar application that allows you to bind shortcuts to AppleScripts. FastScripts is free for up to 10 shortcuts. Review SizeUp, AppleScript and FastScripts for background on how to setup FastScripts. Download SizeUp Tiling FastScripts is a utility for quickly and elegantly executing AppleScript and shell scripts from within any application. FastScripts is a super-charged replacement for the Apple Script Menu menu Download: NITROFLARE. Previous Versions. FastScripts 2.8.2. FastScripts 2.7.8. FastScripts v2.7.6. FastScripts 2.7.4 (K'ed by TNT) macOS Apps. 13
FastScripts - A question especially for FastScripts users.
Archive for the 'FastScripts' Category Restoring Permission to use Assistive Access If you use FastScripts to run scripts that in turn control other processes with “System Events”, you may run into a permissions issue where the system refuses to run the script because “FastScripts Script Runner is not allowed assistive access.” Normally this would occur if you were prompted to grant permission to FastScripts but denied […] Upgrade to FastScripts 3 from the Mac App Store FastScripts 3 is not available on the Mac App Store, because its features include powerful script-running abilities that are not permitted by Apple for apps in the store. Customers who purchased FastScripts 2 from the Mac App Store can upgrade to FastScripts 3 for the same discounted price as customers who purchased FastScripts 2 from […] Accessibility Permissions If a script is run with FastScripts that depends upon macOS’s accessibility technologies, you may run into an error from the system stating that FastScripts does not have the required permissions. For example, an attempt to synthesize keystrokes with FastScripts could yield: System Events got an error: FastScripts is not allowed to send keystrokes. The […] FastScripts: Finer Points FastScripts is the super-charged scripting utility for the Mac. Its custom keyboard shortcuts, superior script-running, and intuitive script management features help you get your work done quickly and elegantly. Here we describe some of the less-obvious features offered by the app. Menu Modifier Shortcuts When you get an inclination to edit a script or reveal […] FastScripts:
takashiyoshida/puppet-fastscripts: Installs the FastScripts - GitHub
When Apple added support to macOS to support JavaScript for Automation, they did so in a way that more or less allows folks who invoke AppleScripts to invoke JavaScript for Automation scripts as if they were exactly the same. An abstraction in Apple’s Open Script Architecture (OSA) makes it easy for script-running tools to theoretically handle any number of scripting languages without concern for the implementation details of those languages.This mostly works, but I recently received a bug report that shed light on a problem with Apple’s implementation of JavaScript with respect to invoking a specific named handler. The OSA provides a mechanism for loading and running a specific handler, or function, within a script. My app FastScripts takes advantage of this to query a script about whether it would prefer to be invoked in another process or not. Unfortunately, when it comes to JavaScript, Apple’s implementation runs the whole script in addition to running just the specific, named handler.If you’ve got Xcode handy, you can use this simple playground content to observe the problem:import OSAKitif let javaScriptLanguage = OSALanguage(forName: "JavaScript") { let scriptSource = "Application('Safari').activate();" + "function boo() { ObjC.import('Cocoa'); $.NSBeep(); }" let myScript = OSAScript(source: scriptSource, language: javaScriptLanguage) // Only the behavior of boo should be observed myScript.executeHandler(withName: "boo", arguments: [], error: nil)}// Give time for the beep to soundRunLoop.current.run(until: Date(timeIntervalSinceNow:5))The named function “boo()” only invokes NSBeep, so when this playground is run, all that should happen is a beep should be emitted from the Mac. Instead, when it runs Safari becomes the active application. This is because in addition to running the “boo()” handler, it also runs the whole script at the top level.A workaround to the bug is to wrap the top level functionality of a script in a “run()” handler, so where the scriptSource isFastScripts for Mac OS - FREE Download FastScripts for Mac
. Download FastScripts. FastScripts is an excellent menu bar application that allows you to bind shortcuts to AppleScripts. FastScripts is free for up to 10 shortcuts. Review SizeUp, AppleScript and FastScripts for background on how to setup FastScripts. Download SizeUp Tiling FastScripts is a utility for quickly and elegantly executing AppleScript and shell scripts from within any application. FastScripts is a super-charged replacement for the Apple Script Menu menu Download: NITROFLARE. Previous Versions. FastScripts 2.8.2. FastScripts 2.7.8. FastScripts v2.7.6. FastScripts 2.7.4 (K'ed by TNT) macOS Apps. 13fastscripts/README.md at main im-jt/fastscripts - GitHub
fastscripts/README.md at main jtyagi-ai/fastscripts - GitHub
FastScripts 3.3.5 download
. Download FastScripts. FastScripts is an excellent menu bar application that allows you to bind shortcuts to AppleScripts. FastScripts is free for up to 10 shortcuts. Review SizeUp, AppleScript and FastScripts for background on how to setup FastScripts. Download SizeUp Tiling FastScripts is a utility for quickly and elegantly executing AppleScript and shell scripts from within any application. FastScripts is a super-charged replacement for the Apple Script Menu menu Download: NITROFLARE. Previous Versions. FastScripts 2.8.2. FastScripts 2.7.8. FastScripts v2.7.6. FastScripts 2.7.4 (K'ed by TNT) macOS Apps. 13Comments
Archive for the 'FastScripts' Category Restoring Permission to use Assistive Access If you use FastScripts to run scripts that in turn control other processes with “System Events”, you may run into a permissions issue where the system refuses to run the script because “FastScripts Script Runner is not allowed assistive access.” Normally this would occur if you were prompted to grant permission to FastScripts but denied […] Upgrade to FastScripts 3 from the Mac App Store FastScripts 3 is not available on the Mac App Store, because its features include powerful script-running abilities that are not permitted by Apple for apps in the store. Customers who purchased FastScripts 2 from the Mac App Store can upgrade to FastScripts 3 for the same discounted price as customers who purchased FastScripts 2 from […] Accessibility Permissions If a script is run with FastScripts that depends upon macOS’s accessibility technologies, you may run into an error from the system stating that FastScripts does not have the required permissions. For example, an attempt to synthesize keystrokes with FastScripts could yield: System Events got an error: FastScripts is not allowed to send keystrokes. The […] FastScripts: Finer Points FastScripts is the super-charged scripting utility for the Mac. Its custom keyboard shortcuts, superior script-running, and intuitive script management features help you get your work done quickly and elegantly. Here we describe some of the less-obvious features offered by the app. Menu Modifier Shortcuts When you get an inclination to edit a script or reveal […] FastScripts:
2025-04-08When Apple added support to macOS to support JavaScript for Automation, they did so in a way that more or less allows folks who invoke AppleScripts to invoke JavaScript for Automation scripts as if they were exactly the same. An abstraction in Apple’s Open Script Architecture (OSA) makes it easy for script-running tools to theoretically handle any number of scripting languages without concern for the implementation details of those languages.This mostly works, but I recently received a bug report that shed light on a problem with Apple’s implementation of JavaScript with respect to invoking a specific named handler. The OSA provides a mechanism for loading and running a specific handler, or function, within a script. My app FastScripts takes advantage of this to query a script about whether it would prefer to be invoked in another process or not. Unfortunately, when it comes to JavaScript, Apple’s implementation runs the whole script in addition to running just the specific, named handler.If you’ve got Xcode handy, you can use this simple playground content to observe the problem:import OSAKitif let javaScriptLanguage = OSALanguage(forName: "JavaScript") { let scriptSource = "Application('Safari').activate();" + "function boo() { ObjC.import('Cocoa'); $.NSBeep(); }" let myScript = OSAScript(source: scriptSource, language: javaScriptLanguage) // Only the behavior of boo should be observed myScript.executeHandler(withName: "boo", arguments: [], error: nil)}// Give time for the beep to soundRunLoop.current.run(until: Date(timeIntervalSinceNow:5))The named function “boo()” only invokes NSBeep, so when this playground is run, all that should happen is a beep should be emitted from the Mac. Instead, when it runs Safari becomes the active application. This is because in addition to running the “boo()” handler, it also runs the whole script at the top level.A workaround to the bug is to wrap the top level functionality of a script in a “run()” handler, so where the scriptSource is
2025-04-22